Targeting generation alpha
Succeeding Generation Z is Generation Alpha – a younger audience holding a fair amount of pester power that is influencing the spending decisions of their parents. Moreover, this generation is quite keen to shop offline with almost half reporting that they prefer to visit the highstreet than an online marketplace (Beano Brain).
As a result, a growing number of brands and retailers are choosing to target this generation through pliable playscapes that embrace an energetic and visual language reflecting generation Alpha’s optimism, passion for change, and confidence deriving from their empowering position as digital teachers and positive agitators within their families.
There is a notable difference in the design of the playscapes targeting Generation Alpha compared to those targeting the children of preceding generations. Playscapes targeting children of today are typically void of patronising language, and audacious in their appearance, often using bright colours and bold typography.
Earlier this year, fashion retailer, Mango, opened its first-ever store aimed at young teens in Barcelona. This Mango Teen playscape is “capturing teenage dreams” through its immersive, interactive, and altogether dopamine-provoking interior. Vibrant green and orange walls and exhibition elements are embellished with LED lighting and illuminated signage, whilst tunnel arches and mirrors create the appearance of a futuristic funhouse. Alongside featuring a mock hotel reception in place of traditional cash desk and a faux washing machine inviting customers to recycle their old clothes, this playscape is brimming with striking installations employing unexpected functions for a more memorable experience.
Similarly, eyewear company, Rookies, is “swapping the quiet functionality typical of optometry experiences for a ‘noisy, wild and unique paradise for children’”. This Munich store uses bold colours and a range of geometric shapes to create an other-worldly interior. Further adding to this unique interior is a wall-mounted machine that dispenses each child’s glasses when they are ready, bringing a sense of tactility and animation to the eyewear experience!